Pluto TV Fantasy & Horror
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Pluto TV Fantasy & Horror
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A seguir: 19:17 · Relic Hunter: Midnight Flight
14 de out. de 2026
Horários em Europe/London
Arquivo O player abre o ao vivo
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The group makes its way to the greenhouse where Batch 47 is being grown by Odegard.
Murphy's past comes back to haunt him when Serena tracks him down. The team stumbles upon a hidden farm.
Murphy separates from the group out of fear that they may take the baby away— and kill her.
While crossing the Mississippi River, the group is involved in an accident and 10K is separated.
Cha-Ka must obey tribal law and steal a dinosaur egg from Big Alice, a test in the rite of passage for Pakuni manhood.
The Sleestak use a time pylon to prevent the sun's rising, so they can continue hunting their prized Altrusian Moths, but in doing so, threaten the lives of all in the Land of the Lost.
Rick and Will discover a pylon with a time doorway back to their home, but it only opens when the three moons line up. Will the pylon express be the Marshall’s way home?
Zarn visits Holly while she babysits Cha-Ka and teaches him a lesson in self-defense.
Cha-Ka must obey tribal law and steal a dinosaur egg from Big Alice, a test in the rite of passage for Pakuni manhood.
The Sleestak use a time pylon to prevent the sun's rising, so they can continue hunting their prized Altrusian Moths, but in doing so, threaten the lives of all in the Land of the Lost.
Rick and Will discover a pylon with a time doorway back to their home, but it only opens when the three moons line up. Will the pylon express be the Marshall’s way home?
Will and Holly find a new temple and discover a mysterious new matrix table. Cha-Ka accidentally congers an apparition to appear who bestows the gift of evolution upon him.
An earthquake shakes things up in more ways than one, changing the landscape and bringing about yet unseen dinosaurs into the Land of the Lost, while Rick Marshall disappears through a time doorway.
By manipulating solar-controlling crystals, the Sleestak caused the Marshall’s water supply to dry up. Can the help of a mysterious solar repairman be enough to make things right again?
Can the “magic” of Jack’s flashlight save the day for the Marshalls, being held captive by the great god Malak?
Holly encounters an eccentric goddess who possesses the power to turn anything she chooses into stone.
Finding a unicorn, Holly promptly makes it a pet… only to be confronted by the unicorn’s deadly enemy, the Abominable Snowman.
Cha-Ka discovers a ship’s spyglass, which steers the Marshalls into an adventure with a lost sea captain.
A balloonist from the early twentieth century drops in on the Marshalls, who hope to fly with him back to their time. However, the balloonist has ideas to bring Cha-Ka back to his time to exploit him.
To rid themselves of the Marshalls, the Sleestak obtain an orb that, according to prophecy, brings eternal darkness to The Land of the Lost.
The adventurers are captured by a reptilian race in a land where humans are at the bottom of the hierarchy. They come across other enslaved humans and rally them to help fight back.
Professor Challenger is taken hostage. To save him, the group, goes into the cave of fear to retrieve bones for a ritual offering. In the process, they revisit the dark corners of their past.
Summerlee saves an unconscious child from a river with CPR, which convinces the village leader they are witches. They will be burned on the stake unless they can influence the council otherwise.
Marguerite and Professor Challenger must save Roxton when he gets bit by a diseased man and transforms into a Vampire. Meanwhile, Veronica proves to two men that she doesn't belong to either of them.
Marguerite, the reincarnation of the Druid's priestess, must fulfill her destiny by retrieving emeralds that will save them. Veronica has difficulty giving up a baby she has grown attached to.
Sydney's friend phones to inform her that he's discovered information on the Golden Hawk of Maribor, lost since 1711. Sydney and Nigel travel to Lubjanka to meet him, but he's already gone.
While on a lecture tour with Nigel in Europe, Sydney is contacted by MI5 because she is the only one who can prevent an impending high-level assassination.
Germania, ca. 400 AD: an artifact called Gunther's Scepter is sealed in a vault. Kleine Burgh, 2001: Sydney and Nigel are hired to find it using a crystal and a stone tablet.
When a model's face is disfigured after she puts on the mask of a French executioner, Sydney and Nigel will try and find the tomb to reverse the curse.
Tricked into a trap by use of a fresh brain lure, Murphy is captured by a zombie fan known as 'The Collector.'
Near Roswell, New Mexico, the group encounters a community they believe is above a secret underground base.
Murphy, Warren, Vasquez and Addy find themselves at a casino while 10K and Doc are captured by Natives.
The group becomes embroiled in corporate politics at a hotel overtaken by white-collar survivors.
Near the Mexican border, the group is rescued from a zombie hoard by Escorpion — who leads them to La Reina.
All hell breaks loose when it's discovered that Dr. Kurian's vaccine doesn't work.
Each member of the group reflects on the apocalypse as they finally arrive in California.
In Los Angeles, the team drives to the coordinates of the mobile CDC lab provided by Citizen Z.
In this epic 'flashback movie,' the gang protects the town against a new enemy known as The Man. Part 1.
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