Pluto TV Fantasy & Horror
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Pluto TV Fantasy & Horror
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A seguir: 19:11 · Relic Hunter: Roman Holiday
Continue assistindoDuas horas grátis por dia na mesma rede.
4,99 USDC · 30 dias, sem renovaçãoAtivar com código da TV
12 de out. de 2026
Horários em Europe/London
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With help from renegade hackers, Warren and George hack Altura's defenses and discover Estes' secret plan.
Estes imprisons the captive talkers and blends, while Warren and George plan their attack on Altura.
Warren works with humans, talkers and blends to help George defeat Estes and Pandora.
A balloonist from the early twentieth century drops in on the Marshalls, who hope to fly with him back to their time. However, the balloonist has ideas to bring Cha-Ka back to his time to exploit him.
To rid themselves of the Marshalls, the Sleestak obtain an orb that, according to prophecy, brings eternal darkness to The Land of the Lost.
The Marshalls discover an ancient Sleestak artifact with mysterious eyes and hieroglyphs and remove it from its proper location, which releases the dangerous monster Kona upon the Land of the Lost.
The Marshalls attempt to bring peace between Lone Wolf and Captain Diggs, who are sworn enemies.
Torchy, a fire-breathing and poisonous dinosaur, injures Will. His fate hangs in the balance as Enik refuses to reveal the antidote until the family rids the valley of these pesky creatures.
The bite of a Scarab unleashes Cha-Ka's bad side as he destroys the Library of Skulls, leaving Will to take the blame. Enik explains that Cha-Ka is the only one that can make things right.
The Marshalls find a time plaque that might provide the key they need to escape from the Land of the Lost, yet Enik is the only one who understands how to use it. Can Enik help the Marshalls unlock the secret of this ancient Altrusian artifact?
Cha-Ka discovers a ship’s spyglass, which steers the Marshalls into an adventure with a lost sea captain.
Rick, Will, and Holly Marshall find themselves stranded in the Land of the Lost and become fast friends with a young Pakuni called Cha-Ka after rescuing him from a bully named Grumpy.
Will and Holly try to adopt “Dopey,” a newly hatched Brontosaurus. But soon, they learn, “You can’t make a pet out of a dinosaur.”
The discovery of a Lost City leads Will and Holly into a dangerous confrontation with a Sleestak.
The Marshall family meets a bearded, ragged Civil War-era Confederate soldier mining for crystals in a bejeweled cavern.
Will and Holly experiment with the colorful crystal matrix table inside the pylon, causing apocalyptic weather conditions. The Marshalls must quickly learn to turn the atmosphere back to normal before the extreme weather destroys the Land of the Lost.
The Marshalls meet Enik, an intelligent talking Sleestak from another time who is also trying to find his way out of the Land of the Lost.
Will and Holly are saved from an attack by Grumpy and Big Alice through the combined efforts of Rick and the Pakuni.
Will passes up an opportunity to return home, refusing to leave his injured father and Holly behind.
Cha-Ka curiously follows Will and Holly to their cave, but after smelling Rick’s good cooking, Holly’s new perfume decides to stay permanently.
An experiment with new energy sources goes awry, launching Roxton, Challenger, and Marguerite 100 years into the future. They discover that the rest of the world has been ravaged by war.
Finn joins the explorers at the Treehouse. A team of archeologists suffer disease, violence, and distrust after opening an ancient urn that may have housed a demonic spirit.
The explorers seek out a portal, but are overtaken by a force that replaces Marguerite, Roxton, and Challenger with three demons. With an age of chaos impending, Finn must bring back her friends.
Challenger tests his nutritional elixir, but the drink causes hallucinations of his wife and younger self to appear in the treehouse. The others must find a cure before his visions become deadly.
Challenger is taken captive by a WWI transport pilot guarding a crashed plane full of stolen iridium ingots. He, Roxton, and Marguerite relive their deepest secrets, each connected to the cargo.
Sydney, Nigel and billionaire entrepreneur Rod Thorson parachute into the Myanmar jungle to rescue a relic-hunting team hired by Thorson to locate an ancient sacrificial bowl.
When two graduate students on the trail of the Haitian Cross of Utu disappear in New Orleans, Sydney and Nigel go down on the bayou to find them.
Sydney and Nigel are on a trip, so Claudia decides to help Sydney's friend Roger to find Julius Caesar's armor, but relic hunting is not her talent.
Working as consultants for an archeology adventure film, Sydney and Nigel realize the Pharaoh Amun II's props are genuine, long-thought lost relics. How can they be?
A team starts its journey transporting the only survivor of the zombie virus from New York to Los Angeles, CA.
The team struggles to gas up in a dangerous oil refinery packed with zombies.
The team comes to Addy's rescue after a 'family' of cannibals kidnaps her.
Citizen Z directs the team to a rumored helicopter parked atop a skyscraper where zombies roam freely.
A tornado forces the team to Warren's hometown. There, she searches for her long-lost husband.
The team fights for survival against a zombie-worshipping cult.
At a Wild West-style bar, the team enters a zombie-shooting contest.
A suspicious cosmonaut crashes on Citizen Z's station, putting him on high alert.
Split off from the others, Mack and Addy find themselves trapped by a zombie they just can't kill.
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