Hey Duggee
Hey Duggee
A cheerful animated series encourages curiosity, problem-solving, and teamwork as children explore fun adventures with their lovable canine friend.
A seguir: 16:07 · Hey Duggee
20 de out. de 2026
Horários em Europe/London
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A cheerful animated series encourages curiosity, problem-solving, and teamwork as children explore fun adventures with their lovable canine friend.
When Roly surprises Duggee, Duggee jumps and drops his cup, which shatters into pieces.
Maisy goes to Kiki's house to play with some kittens, and one wants to come home with her!
Maisy goes to Kiki's house to play with some kittens, and one wants to come home with her!
Live from the Roots and Fruits theatre, it's Potato dedicating a song to his uncle Spud, who went on a spaceship to the moon.
Live from the Roots and Fruits Theatre, it's Strawberry, who used to be insecure, but now can't wait to celebrate herself and sing her song, See the Seeds!
Evil Pea swaps Supertato's Tato-Belt with her evil Baddie-Belt which has absurd and baffling functions. Supertato has to work out how to rescue Carrot and Pea with the Baddie Belt.
Chilli decides to become a superhero called Super Chilli! His superhero skills are put to the test when Evil Pea covers Supertato in sticky honey. Chilli's heat saves the day.
Tinky Winky, Dipsy, Laa-Laa and Po follow a trail of flowers which leads them to some very special treasure.
Dee encourages a friend to say 'chicken' and we go on a whirlwind word adventure. We see lots of chickens - a brown chicken, a white chicken, a clucking chicken and some friendly chickens.
Messy monster can't work out why his cart won't move. The wheels just won't go round like normal. Off he goes to OKIDO to find out why.
Mojo Swoptops and best buddy Bo love to help their friends in the little town of Swoppiton. With a swop of Mojo's top and Bo's brilliant plans, they make an unstoppable team!
In the park, Bluey meets a new playmate named Winnie, but when Bluey wants to invite her and her dad home for breakfast, she learns that adults take a little bit longer to make friends.
Mum, Dad, and Bingo must complete both their classes to pass swim school, but pleasing strict Big Fish instructor Margaret aka Bluey is proving to be very difficult.
Snail is thrilled to be moving house as she wishes to escape the wet and sploshy place she currently calls home to a more spacious house on the hill.
Norrie skips into the Clubhouse and greets her friends. As they greet her, they reminisce about when they first met.
Hop on the counting train where fun takes a wild turn! Naughty Monkey grabs the wheel, Ethel shapes wonders, Frog brings the beats, and Enid goes anime in a mouse-chasing adventure.
Hop on the counting train where fun takes a wild turn! Naughty Monkey grabs the wheel, Ethel shapes wonders, Frog brings the beats, and Enid goes anime in a mouse-chasing adventure.
Glitch creates trouble with a little pyramid when he and the Go Jetters visit the Pyramids of Giza in Egypt.
When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy look for the perfect purchase, spending it proves hard.
Bluey and Bingo are playing The Quiet Game and won't use words to tell Dad which toy to buy for Muffin. At his wit's end, Dad recruits new store clerk Alfie to help interpret the girls' miming.
Bluey and Bingo want a lick of each other's ice cream. But they are so focused on making sure each lick is fair, they don't notice their ice creams are melting.
Mum bans the girls from saying the word 'dunny' because it's not a word the Queen of England would use, but the kids try and trick her into saying it anyway.
Andy and Jen jump into the magic old museum clock and travel 68 million years back in time for prehistoric adventures on Dino Island. The duo search for a missing baby Pachycephalosaurus.
Bella and Lift explore Playtime Towers together, meeting cheerful friends while singing, dancing, creating, and laughing joyfully, sparking imagination and endless adventures of fun-filled playtime.
The Squirrels are crafting in the Clubhouse when Betty saves Tag from throwing water across the table instead of glitter.
Why do my feet hurt?', Tag asks Duggee. While Duggee has a think, he tells them 'why' is a great question, and the Squirrels are quick to follow up.
Happy has always loved the water. But while swimming around in his paddling pool at the playhouse, Duggee reminds the Squirrels that there was a time when Happy feared water!
The team goes where no Go Jetter has gone before, when Glitch tries to launch into space.
The Go Jetters get a sinking feeling when Glitch turns the canals of Venice into roads.
A photographer is to take pictures of the engines for a book and Thomas is determined to get in more photographs than Gordon.
When it is time for Tortoise to hibernate, Sarah and Duck help him find a quiet place.
Flamingo and John give Sarah and Duck a tour of their home and invite them to play a game.
Cynthia is working on the bus so asks Stanley to take her passengers to the community centre. He uses Amare's tractor and trailer, his car, a boat, and a bath to make a Bus-Train.
There are leaves all over the place, Stanley tries to gather them up in his van with his leaf blower, but it is harder than he thought and fills Myrtle's house with them instead.
Back stroke and doggy paddle, flips, and roly-polys. The animals talk about all the fun stuff when swimming.
JoJo and Gran Gran have their own sports day with Jared and Cynthia, but when JoJo isn't fast enough to win the races, Gran Gran suggests JoJo try the egg and spoon race instead!
Dad has rudely plonked himself on one end of the seesaw. So Bluey and Bingo round up the entire playground to help move him off, but they still need to find one more friend.
It's Bluey's first trip to the cinema, but she's worried the movie will be too scary. When Bingo starts running amok in the theatre, she must conquer her fear and help Dad out.
When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.
A cheerful animated series encourages curiosity, problem-solving, and teamwork as children explore fun adventures with their lovable canine friend.
A cheerful animated series encourages curiosity, problem-solving, and teamwork as children explore fun adventures with their lovable canine friend.
When Roly surprises Duggee, Duggee jumps and drops his cup, which shatters into pieces.
Maisy goes to Kiki's house to play with some kittens, and one wants to come home with her!
Maisy goes to Kiki's house to play with some kittens, and one wants to come home with her!
Live from the Roots and Fruits theatre, it's Potato dedicating a song to his uncle Spud, who went on a spaceship to the moon.
Live from the Roots and Fruits Theatre, it's Strawberry, who used to be insecure, but now can't wait to celebrate herself and sing her song, See the Seeds!
Evil Pea swaps Supertato's Tato-Belt with her evil Baddie-Belt which has absurd and baffling functions. Supertato has to work out how to rescue Carrot and Pea with the Baddie Belt.
Chilli decides to become a superhero called Super Chilli! His superhero skills are put to the test when Evil Pea covers Supertato in sticky honey. Chilli's heat saves the day.
Tinky Winky, Dipsy, Laa-Laa and Po follow a trail of flowers which leads them to some very special treasure.
Dee encourages a friend to say 'chicken' and we go on a whirlwind word adventure. We see lots of chickens - a brown chicken, a white chicken, a clucking chicken and some friendly chickens.
Messy monster can't work out why his cart won't move. The wheels just won't go round like normal. Off he goes to OKIDO to find out why.
Mojo Swoptops and best buddy Bo love to help their friends in the little town of Swoppiton. With a swop of Mojo's top and Bo's brilliant plans, they make an unstoppable team!
In the park, Bluey meets a new playmate named Winnie, but when Bluey wants to invite her and her dad home for breakfast, she learns that adults take a little bit longer to make friends.
Mum, Dad, and Bingo must complete both their classes to pass swim school, but pleasing strict Big Fish instructor Margaret aka Bluey is proving to be very difficult.
Snail is thrilled to be moving house as she wishes to escape the wet and sploshy place she currently calls home to a more spacious house on the hill.
Norrie skips into the Clubhouse and greets her friends. As they greet her, they reminisce about when they first met.
Hop on the counting train where fun takes a wild turn! Naughty Monkey grabs the wheel, Ethel shapes wonders, Frog brings the beats, and Enid goes anime in a mouse-chasing adventure.
Hop on the counting train where fun takes a wild turn! Naughty Monkey grabs the wheel, Ethel shapes wonders, Frog brings the beats, and Enid goes anime in a mouse-chasing adventure.
Glitch creates trouble with a little pyramid when he and the Go Jetters visit the Pyramids of Giza in Egypt.
When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy look for the perfect purchase, spending it proves hard.
Bluey and Bingo are playing The Quiet Game and won't use words to tell Dad which toy to buy for Muffin. At his wit's end, Dad recruits new store clerk Alfie to help interpret the girls' miming.
Bluey and Bingo want a lick of each other's ice cream. But they are so focused on making sure each lick is fair, they don't notice their ice creams are melting.
Mum bans the girls from saying the word 'dunny' because it's not a word the Queen of England would use, but the kids try and trick her into saying it anyway.
Andy and Jen jump into the magic old museum clock and travel 68 million years back in time for prehistoric adventures on Dino Island. The duo search for a missing baby Pachycephalosaurus.
Bella and Lift explore Playtime Towers together, meeting cheerful friends while singing, dancing, creating, and laughing joyfully, sparking imagination and endless adventures of fun-filled playtime.
The Squirrels are crafting in the Clubhouse when Betty saves Tag from throwing water across the table instead of glitter.
Why do my feet hurt?', Tag asks Duggee. While Duggee has a think, he tells them 'why' is a great question, and the Squirrels are quick to follow up.
Happy has always loved the water. But while swimming around in his paddling pool at the playhouse, Duggee reminds the Squirrels that there was a time when Happy feared water!
The team goes where no Go Jetter has gone before, when Glitch tries to launch into space.
The Go Jetters get a sinking feeling when Glitch turns the canals of Venice into roads.
A photographer is to take pictures of the engines for a book and Thomas is determined to get in more photographs than Gordon.
When it is time for Tortoise to hibernate, Sarah and Duck help him find a quiet place.
Flamingo and John give Sarah and Duck a tour of their home and invite them to play a game.
Cynthia is working on the bus so asks Stanley to take her passengers to the community centre. He uses Amare's tractor and trailer, his car, a boat, and a bath to make a Bus-Train.
There are leaves all over the place, Stanley tries to gather them up in his van with his leaf blower, but it is harder than he thought and fills Myrtle's house with them instead.
Back stroke and doggy paddle, flips, and roly-polys. The animals talk about all the fun stuff when swimming.
JoJo and Gran Gran have their own sports day with Jared and Cynthia, but when JoJo isn't fast enough to win the races, Gran Gran suggests JoJo try the egg and spoon race instead!
Dad has rudely plonked himself on one end of the seesaw. So Bluey and Bingo round up the entire playground to help move him off, but they still need to find one more friend.
It's Bluey's first trip to the cinema, but she's worried the movie will be too scary. When Bingo starts running amok in the theatre, she must conquer her fear and help Dad out.
When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.
A cheerful animated series encourages curiosity, problem-solving, and teamwork as children explore fun adventures with their lovable canine friend.
A cheerful animated series encourages curiosity, problem-solving, and teamwork as children explore fun adventures with their lovable canine friend.
When Roly surprises Duggee, Duggee jumps and drops his cup, which shatters into pieces.
Maisy goes to Kiki's house to play with some kittens, and one wants to come home with her!
Maisy goes to Kiki's house to play with some kittens, and one wants to come home with her!
Live from the Roots and Fruits theatre, it's Potato dedicating a song to his uncle Spud, who went on a spaceship to the moon.
Live from the Roots and Fruits Theatre, it's Strawberry, who used to be insecure, but now can't wait to celebrate herself and sing her song, See the Seeds!
Evil Pea swaps Supertato's Tato-Belt with her evil Baddie-Belt which has absurd and baffling functions. Supertato has to work out how to rescue Carrot and Pea with the Baddie Belt.
Chilli decides to become a superhero called Super Chilli! His superhero skills are put to the test when Evil Pea covers Supertato in sticky honey. Chilli's heat saves the day.
Tinky Winky, Dipsy, Laa-Laa and Po follow a trail of flowers which leads them to some very special treasure.
Dee encourages a friend to say 'chicken' and we go on a whirlwind word adventure. We see lots of chickens - a brown chicken, a white chicken, a clucking chicken and some friendly chickens.
Messy monster can't work out why his cart won't move. The wheels just won't go round like normal. Off he goes to OKIDO to find out why.
Mojo Swoptops and best buddy Bo love to help their friends in the little town of Swoppiton. With a swop of Mojo's top and Bo's brilliant plans, they make an unstoppable team!
In the park, Bluey meets a new playmate named Winnie, but when Bluey wants to invite her and her dad home for breakfast, she learns that adults take a little bit longer to make friends.
Mum, Dad, and Bingo must complete both their classes to pass swim school, but pleasing strict Big Fish instructor Margaret aka Bluey is proving to be very difficult.
Snail is thrilled to be moving house as she wishes to escape the wet and sploshy place she currently calls home to a more spacious house on the hill.
Norrie skips into the Clubhouse and greets her friends. As they greet her, they reminisce about when they first met.
Hop on the counting train where fun takes a wild turn! Naughty Monkey grabs the wheel, Ethel shapes wonders, Frog brings the beats, and Enid goes anime in a mouse-chasing adventure.
Hop on the counting train where fun takes a wild turn! Naughty Monkey grabs the wheel, Ethel shapes wonders, Frog brings the beats, and Enid goes anime in a mouse-chasing adventure.
Glitch creates trouble with a little pyramid when he and the Go Jetters visit the Pyramids of Giza in Egypt.
When Bluey visits the markets with five bucks from the tooth fairy, the options are endless. But as she and Indy look for the perfect purchase, spending it proves hard.
Bluey and Bingo are playing The Quiet Game and won't use words to tell Dad which toy to buy for Muffin. At his wit's end, Dad recruits new store clerk Alfie to help interpret the girls' miming.
Bluey and Bingo want a lick of each other's ice cream. But they are so focused on making sure each lick is fair, they don't notice their ice creams are melting.
Mum bans the girls from saying the word 'dunny' because it's not a word the Queen of England would use, but the kids try and trick her into saying it anyway.
Andy and Jen jump into the magic old museum clock and travel 68 million years back in time for prehistoric adventures on Dino Island. The duo search for a missing baby Pachycephalosaurus.
Bella and Lift explore Playtime Towers together, meeting cheerful friends while singing, dancing, creating, and laughing joyfully, sparking imagination and endless adventures of fun-filled playtime.
The Squirrels are crafting in the Clubhouse when Betty saves Tag from throwing water across the table instead of glitter.
Why do my feet hurt?', Tag asks Duggee. While Duggee has a think, he tells them 'why' is a great question, and the Squirrels are quick to follow up.
Happy has always loved the water. But while swimming around in his paddling pool at the playhouse, Duggee reminds the Squirrels that there was a time when Happy feared water!
The team goes where no Go Jetter has gone before, when Glitch tries to launch into space.
The Go Jetters get a sinking feeling when Glitch turns the canals of Venice into roads.
A photographer is to take pictures of the engines for a book and Thomas is determined to get in more photographs than Gordon.
When it is time for Tortoise to hibernate, Sarah and Duck help him find a quiet place.
Flamingo and John give Sarah and Duck a tour of their home and invite them to play a game.
Cynthia is working on the bus so asks Stanley to take her passengers to the community centre. He uses Amare's tractor and trailer, his car, a boat, and a bath to make a Bus-Train.
There are leaves all over the place, Stanley tries to gather them up in his van with his leaf blower, but it is harder than he thought and fills Myrtle's house with them instead.
Back stroke and doggy paddle, flips, and roly-polys. The animals talk about all the fun stuff when swimming.
JoJo and Gran Gran have their own sports day with Jared and Cynthia, but when JoJo isn't fast enough to win the races, Gran Gran suggests JoJo try the egg and spoon race instead!
Dad has rudely plonked himself on one end of the seesaw. So Bluey and Bingo round up the entire playground to help move him off, but they still need to find one more friend.
It's Bluey's first trip to the cinema, but she's worried the movie will be too scary. When Bingo starts running amok in the theatre, she must conquer her fear and help Dad out.
When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.
A cheerful animated series encourages curiosity, problem-solving, and teamwork as children explore fun adventures with their lovable canine friend.
A cheerful animated series encourages curiosity, problem-solving, and teamwork as children explore fun adventures with their lovable canine friend.
When Roly surprises Duggee, Duggee jumps and drops his cup, which shatters into pieces.
Maisy goes to Kiki's house to play with some kittens, and one wants to come home with her!
Maisy goes to Kiki's house to play with some kittens, and one wants to come home with her!
Live from the Roots and Fruits theatre, it's Potato dedicating a song to his uncle Spud, who went on a spaceship to the moon.
Live from the Roots and Fruits Theatre, it's Strawberry, who used to be insecure, but now can't wait to celebrate herself and sing her song, See the Seeds!
Evil Pea swaps Supertato's Tato-Belt with her evil Baddie-Belt which has absurd and baffling functions. Supertato has to work out how to rescue Carrot and Pea with the Baddie Belt.
Chilli decides to become a superhero called Super Chilli! His superhero skills are put to the test when Evil Pea covers Supertato in sticky honey. Chilli's heat saves the day.
The Teletubbies bounce on The Tubby Bouncy. Po bounces as high as a cloud, then Laa-Laa bounces higher, Dipsy bounces even higher and Tinky Winky bounces highest of all.
Dee encourages a friend to say 'glasses' and we go on a whirlwind word adventure.
Messy the monster explores science questions kids ask. He finds a dusty sock under his bed and wonders why it makes him teary. He heads to OKIDO to find out.
Mojo Swoptops and best buddy Bo love to help their friends in the little town of Swoppiton. With a swop of Mojo's top and Bo's brilliant plans, they make an unstoppable team!
When Mum and Dad have a disagreement, Bluey makes Dad write a love letter to Mum to make up. Bluey must find a way to play Ground's Lava with Bingo and deliver the letter to Mum, without squabbling.
In the park, Bluey meets a new playmate named Winnie, but when Bluey wants to invite her and her dad home for breakfast, she learns that adults take a little bit longer to make friends.
As Roly makes his usual noise in the Clubhouse, Duggee and the Squirrels reminisce about how completely different Roly was when he first arrived.
Snail is thrilled to be moving house as she wishes to escape the wet and sploshy place she currently calls home to a more spacious house on the hill.
Hop on the counting train where fun takes a wild turn! Naughty Monkey grabs the wheel, Ethel shapes wonders, Frog brings the beats, and Enid goes anime in a mouse-chasing adventure.
Hop on the counting train where fun takes a wild turn! Naughty Monkey grabs the wheel, Ethel shapes wonders, Frog brings the beats, and Enid goes anime in a mouse-chasing adventure.
The Go Jetters set out to stop Glitch playing dominoes with the ancient stones of Stonehenge.
When Mum and Dad describe a made-up world where they can relax without the girls, Bluey and Bingo decide to burst into their fantasy and chase them down. How will Mum and Dad escape?
Dad thinks the kids have too many toys and suggests a chuck out. To save their beloved Mr Monkeyjocks from getting the chop, Bluey and Bingo must prove he is special.
Mum bans the girls from saying the word 'dunny' because it's not a word the Queen of England would use, but the kids try and trick her into saying it anyway.
Bluey special trilogy episode 1 - Dad is pretending to be an estate agent selling the Grannies' house to Mum, but Janet and Rita do not want to move out. They try to disrupt the sale by ambushing Mum in the hallway, driving their car through the kitchen a
Andy and Jen jump into the magic old museum clock and travel 68 million years back in time for prehistoric adventures on Dino Island. The duo search for a missing baby Pachycephalosaurus.
A fun children's series with playful characters exploring imagination, creativity, and early learning through joyful adventures in Playtime Towers.
King Tiger interrupts the Squirrels' quiet time when he turns up to the Clubhouse with a magic hat on instead of his crown.
The Squirrels are crafting in the Clubhouse when Betty saves Tag from throwing water across the table instead of glitter.
Why do my feet hurt?', Tag asks Duggee. While Duggee has a think, he tells them 'why' is a great question, and the Squirrels are quick to follow up.
Can the Go Jetters brand new click-on save the GoJet Academy from a glitched thunderstorm?
The team goes where no Go Jetter has gone before, when Glitch tries to launch into space.
Thomas has to help Whiff take a train of rubbish to the waste dump, but wants to stay clean so that he can take the Duchess of Boxford to have tea with Lady Hatt.
Flamingo and John give Sarah and Duck a tour of their home and invite them to play a game.
Scarf Lady has misplaced Bag in the Big Shop, so Sarah and Duck help with the search.
The Town Hall clock is broken, it's lost its Ding Dong. It will take hours to fix, so Stanley asks noisy Fred if he will shout 'DING DONG' when the big hand is pointing up.
Cynthia is working on the bus so asks Stanley to take her passengers to the community centre. He uses Amare's tractor and trailer, his car, a boat, and a bath to make a Bus-Train.
Flipping pancakes, baking cakes, and homemade sauce from the shops, the animals share all the things they love about cooking.
JoJo and Gran Gran go on a day-trip to the seaside to build a big sandcastle for Panda. But JoJo learns that things need not last forever to be special!
It's Bluey's first trip to the cinema, but she's worried the movie will be too scary. When Bingo starts running amok in the theatre, she must conquer her fear and help Dad out.
When Muffin is told that she is special by her dad, she interprets it as an excuse to do anything she wants, which means playing Bluey and Bingo's game of library her way.
Bluey and Mackenzie are excited to spend time with their two buddies Mia and Captain; when the older kids run off to play together without them, Calypso explains that growing up can be hard.
A cheerful animated series encourages curiosity, problem-solving, and teamwork as children explore fun adventures with their lovable canine friend.
A cheerful animated series encourages curiosity, problem-solving, and teamwork as children explore fun adventures with their lovable canine friend.
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