LEGO Kids TV
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LEGO Kids TV
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Up next: 20:33 · LEGO Chima
10 oct. 2026
Times in America/New_York
Latest available schedule. Times may change.
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Cole, Zane and Bonzle travel to Mysterium, only to fall into Dorama's trap; Arin is frustrated with his Spinjitzu training.
Zane, Bonzle and Cole meet their creator Gandalaria. Kai is appointed the third Dragon Master. The dragon masters turn into stone sculptures as the blood moon appears in the sky. The other ninja's training ends prematurely.
When Rontu and Egalt turn to stone, Lloyd's visions lead the ninja to Wyldness. There, the ninja seek shelter in the sorceress's warehouse. Cole and Zane fight against the administration and allow Bonzle, Sprite and Gandalaria to escape.
Cole, Zane and Gandalaria search for a release spell and obtain magical powers. The ninjas rush to the Ritual of the Blood Moon to stop Lord Ras. Kai and Sora disguise themselves as Wolf Mask Warriors.
The blood moon ritual begins. Ras has everything he needs to free the Forbidden Five. The ninja confronts him and tries to disrupt the ritual; Kai and Bonzle are trapped in the portal, but Lloyd and Arin are there to help.
Back in Ninjago it is time for the final battle with the reborn, god-like Overlord. The stakes have never been greater and one ninja must make the ultimate sacrifice to try to stop his reign of destruction
When the Ninja receive an invitation to partake in the Tournament of Elements and a clue that Zane might be alive, they accept and travel to a Lost Island owned by notorious crime lord Master Chen in order to save their friend.
On the island, Lloyd learns that his father used to train under the deceitful Master Chen and when the Ninja meet the playfully deceitful ruler, they realize they are in a tournament where “Only one can remain.”
In order find Zane, the Ninja stay in the tournament to get past the first round but Chen complicates things by changing the bracket and pitting Jay against Cole.
Chen pits everyone against each other in a ludicrous roller skating event called Thunderblade and all contestants team up against the Ninja.
The Ninja have a secret alliance of elemental fighters, Cole has found Zane and Nya is a spy within Chen’s Kabuki to figure out what nefarious plot Chen is up to.
Nya has proof of Chen’s plan but he entices the contestants to hunt her down with promises to advance the winner, forcing the Ninja in a race to get to her first.
After stealing the remaining contestant’s powers, Chen only needs Lloyd’s power to complete the spell and knowing his daughter has feelings for Kai, Chen tries to enlist the Fire Ninja by promising to share secrets about his parents.
Chen has failed to bring the return of the Serpentine War but Clouse reveals there’s another way – his daughter has the ability to absorb the power of every fighter she comes across, so she can complete the ceremony.
While searching for his parents, Arin and the Ninja rescue a baby dragon, uncovering a new mystery and mission for the team.
When the Ninja are not invited to the Tournament of Sources, they break into the City of Temples to earn their entry.
After earning invitations to the Tournament of Sources, the Ninja attend a banquet for Elemental Masters with friendly faces and old enemies, and Lloyd confronts a familiar face from his vision.
Arin continues his investigation into the missing Horns but makes time for Frak, who Sora suspects is working for Ras and Nya's first match pits her against Jay, still with no memory of their past.
In her match against Cinder, Wyldfyre's temper proves a liability in and out of the arena, and in order to stay in the Tournament, the Ninja invoke an ancient rule that requires them to compete in a race outside of Temple City.
Arin grapples with Ras's accusation that Master Wu caused the Merge while the Ninja complete the Temple Race and win their way back into the Tournament.
Arin follows a lead in his investigation of the missing horns to the Temple City Museum; a tour from Roby reveals a deeper connection between the Tournament and Source Dragons.
Jestro’s not sure what to do with his new castle in the Lava Lands. “Every castle needs a big chamber filled with treasure,” says the Book of Monsters so they’ve got to go out looting!
King Halbert instructs the Knights that they must take his valuable Ned Knights comic book to the “Knight-a-Kon” in Bookingham. It will be the first be the first prize at the Knight-a-Kon.
It’s the King’s birthday! To celebrate, the Queen and Macy always throw him a great, big birthday party consisting of a feast on birthday eve and a tournament the next day. At the birthday banquet is JORAH TIGHTWAD (last seen in episode 104.)
Knighton celebrity chef GOBBLETON RAMBLEY announces that he’s developed the hottest chili recipe ever created. Now, he intends to give the recipe to the winner of his “Hottest Chili Cook-Off Competition” cooking show on Knighton TV.
Roby and Bleckt visit an injured Lloyd to complete the transfer of Zeatrix's powers as Arin links Bleckt to a clue in his investigation and follows him back to a secret office, where Wyldfyre has an idea to uncover his plans.
Arin learns a devastating secret about the Merge and confronts Lloyd as Cole stays behind to protect the dragon horns. Sora faces off against Nokt, and Wyldfyre is too late to stop the manipulation of the games.
Arin, Zane, and Cole make a shocking discovery in the Monastery of Gates as they defend the Dragon Horns; the depowered Elemental Masters clash with the Wolf Mask army.
Arin nurses Ras back to health as they continue his training, meanwhile their trail leads the Ninja into more danger.
Arin ventures into a dangerous new land to heal Ras while Nya and Kai come up with a plan to make Jay come to them.
Zane's search for Arin leads to an old friend but lands him in the middle of the Forbidden Five's hunt for the Prismatic Blades.
The Ninja learn of the Forbidden Five's quest to collect the Prismatic Blades, meanwhile Ras finally leads Arin to his parents.
The Ninja reunite with Wu and turn to the aid of a shrunken Pythor in order to figure out how to defeat the unstoppable Anacondrai.
The Ninja and fighters discover there’s a strategic location called The Corridor of Elders where they can make their last stand against Chen’s Anacondrai army... but even with the new Destiny Bounty, their forces still aren’t strong enough.
Kai promises to watch over Lloyd when Lloyd fears the loss of his father will make the path ahead uncertain– but when Wu sends them out on an errand for his new Tea Farm, Lloyd goes on a solo mission…
When Moro gives chase to the Bounty and steals Wu’s staff, Wu shares the story of Moro: the boy who wanted to be the Green Ninja
The Ninja travel to the Village of Stiix to find the thief who stole the scroll of Airjitzu, but the self-serving Ronan isn’t keen to sell it cheaply so the Ninja must figure out a way to make money on the docks.
The Ninja hear of another way to learn Airjitzu - from the ghost of Sensei Yang at his haunted temple - but there’s a warning; if you are trapped in it by sunrise, you will become a ghost, too.
Now that the Ninja know Airjitzu, they get briefed about how the next stage to finding the tomb is to get ‘The Sword of Sanctuary’ from Cloud Kingdom, which can only be reached from the top of the Wailing Alps.
The hunt for the Sandman, the only one who can repair Lunia's hourglass, brings the kids to the dangerous Murky Realm, where memories go to die!
Determined to give the Insomniac's a night of good dreams, Izzie and friends bring them to the Candy Realm; but nowhere is safe from Nightmare King.
The Dream Chasers arrive at Castle Nocturnia hoping to find the key to defeating the Nightmare King, but the castle won't reveal its secrets easily.
The Dream Chasers rush to crack the code to reveal Lunia's secrets while the Nightmare King presses a full-scale assault on Castle Nocturnia.
The Nightmare King begins to open a rift to the Waking World while Mateo presses Oz for the truth about Lunia's battle with the Nightmare King.
A night terror is on the hunt at the fall festival and so is the Night Hunter, who appears in the Waking World with a brand-new threat for Mateo.
The barrier to the Waking World has been torn and the Nightmare King invades Brooklyn, where the Dream Chasers must make their final stand!
Fendrich organizes a charity as a distraction while he attempts to steal the city deed. Sinclair gathers antiheroes to stop him. Freya is one credit short of graduating from the fire academy and is suspended as Fire Chief.
Mayor Fleck is running for re-election against R E Fendrich who will stop at nothing to win to use his new power to defeat Sinclair once and for all. When Duke loses his memory, Snake Rattler tricks him into believing he's Snake's criminal henchman.
When Rooky discovers it's Chief Wheeler's birthday, she is determined to make it memorable. During the dedication ceremony of the city's deep-sea vessel to honor Duke, Freya, and Harl, the ship is accidentally set adrift.
When the mythical ocean monster, the Quacken, is sighted off the coast, famed adventurer Jessica Sharpe vows to capture it. Rooky and Grizzled go undercover aboard the Guardian of the Oceans in search of a lost pirate treasure.
Saddened to see his father distraught over the loss of the Map and his best friend Tormak, Flinx boldly sneaks off to confront Fangar on his own but falls into a clever trap.
Chima is frozen. The heroes trapped in the Gorge of Eternal Depth. The Hunters are preparing their ultimate assault on the Lion City and Mt. Cavora.
Time is running out. But if the heroes can discover the locations of the fabled and powerful Fire Wings before the Hunters reach Mount Cavora, they may still stand a chance. But to do so, they must learn to think like Phoenix.
It is Chima's coldest hour … The Hunters have launched their final attack on the Lion City and Mount Cavora. The Tribes, aided by the Phoenix, fight bravely, but all hope rests on uncovering the rest of the eight ancient Fire Wings.
Laval the Lion and Cragger the Crocodile are the best of friends. But when young Cragger becomes king of the Crocodiles, he tries to conquer all the Chi. Former friends become the worst enemies.
In Cloud Kingdom, a realm where destinies are written, the Ninja must get the Sword of Sanctuary, a powerful relic that can see past the traps surrounding the tomb of the First Spinjitzu Master – but tensions are high as Moro’s escape from the Cursed …
The Ninja now have all the items they need to get to the tomb of the First Spinjitzu Master but before they can figure out the last riddle that leads to the location of the tomb.
The Ninja use Ronan’s airship to travel to the tomb of the First Spinjitzu Master in an underwater cave under the ocean, only to find out Moro is already there.
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