Yu-Gi-Oh!
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Yu-Gi-Oh!
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A seguir: 02:15 · Yu-Gi-Oh! 5D's
13 de out. de 2026
Horários em America/New_York
Arquivo O player abre o ao vivo
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Luna and her new found friend Torunka hatch a plan to free Regulus from King Zeman's minus curse. Meanwhile, back in the Satellite Sector, Leo calls upon his Power Tool Dragon to help him dismantle Devack's dark deck.
When Luna's plan to free Ancient Fairy Dragon falls apart, Regulus must come to her rescue in order to save her and the Spirit World from Zeman's minus curse.
Carly sets out hoping to uncover the mystery behind the Crimson Dragon, but after digging up some damaging dirt on the Arcadia Movement, she soon finds herself squaring off in a psychic duel with Sayer.
Sayer signs up for a Shadow Duel against a Dark Signer who's out for revenge while Akiza agrees to battle a dark and sinister supermodel.
As the Dark Signer double duel draws to a climactic close, Carly and Misty unfold a catastrophic card combo that could send Akiza and Sayer to the Netherworld forever.
After Akiza falls into a state of unconsciousness, her father turns to Yusei in a last ditch effort to wake his beloved daughter from her catatonic condition.
As the battle between Signers presses on, Yusei turns to his trusty Stardust Dragon in an effort to keep the power of Akiza's Black Rose Dragon at bay.
With Yusei, Jack, Akiza and Luna all gathered together, Director Goodwin seizes the moment and decides to shed some light on the dark and formidable foes the four Signers will soon be battling.
In an effort to rid the Satellite Sector of the Dark Signers, Crow ventures out and challenges a sinister looking sneak to a duel.
Crow challenges the newest member of the Dark Signers to a Turbo Duel, but before Crow's Blackwings can even take flight, his opponent unleashes an aerial assault of his own.
As the sky-high battle between Crow and Greiger heats up, Crow looks to elevate his game in order to ground Greiger's aerial attacks before they send him to the Netherworld forever.
With his life points on the line, Crow turns to his feathered friends in a last ditch effort to take out Greiger's Earthbound Immortal. Can Crow and his Blackwing's rise to the occasion?
Haunted by the memories of his last battle with Kalin, Yusei looks to bury the past by agreeing to duel his former friend in a rematch. Can Yusei defeat Kalin and seal the tower that this Dark Signer is guarding?
As the rematch between Kalin and Yusei continues, Yusei must find a way to out-think and out-maneuver the dark power of Kalin's Earthbound Immortal before it sends him to the Netherworld forever.
Roman challenges Yusei to a Shadow Duel at the site of the original Ener-D Reactor. Meanwhile, Director Goodwin decides to make an unexpected visit to the Satellite Sector to settle some unfinished business he has with his Dark Signer brother.
As the battle between Yusei and Roman rages on, Roman takes a time out to reveal the truth behind the original Ener-D Reactor's meltdown and the role Yusei's father played.
Jack agrees to Turbo Duel Carly in an effort to defeat the darkness that has taken control of her. Can Jack rid the evil that has come to possess this one-time roving reporter?
Jack kicks his duel into overdrive and summons his Red Dragon Archfiend in a desperate attempt to free Carly from the Dark Signers' control.
Hoping to finally find out the whereabouts of her long-lost brother, Misty challenges Akiza to a Shadow Duel in a maze of mirrors.
After unlocking Akiza's psychic powers, Sayer sets his sights on using them to get even with the Dark Signers for destroying the Arcadia Movement.
Yusei, Jack and Crow face off against Goodwin in the ultimate Shadow Duel showdown.
With the safety of the world hanging in the balance, Yusei, Jack and Crow look to tip the scales in their favor by setting their sights on Goodwin's Earthbound Immortal.
With his life points running on empty, Yusei looks to rev it up one last time in order to defeat Goodwin and save the world from the destructive powers of the King of the Netherworld!
A mysterious new threat arrives on the scene in New Domino City, forcing Yusei to take to the streets and track down a rogue Turbo Duelist known as The Ghost.
With his life points on the line, Yusei must figure out a way to take down Ghost's Meklord Emperor Wisel before Wisel's special ability throws his game and his runner into a tailspin.
When Vice Chancellor Rudolph Heitmann threatens to expel all the members of Leo and Luna's class from Duel Academy, Yusei attempts to teach the teacher a valuable lesson by challenging the Vice Chancellor to a duel to keep his friends in school.
When Crow is asked to convince an old friend of Martha's to move into her retirement home, Crow decides to tackle the task by challenging the old man to a trash-talking junkyard duel. Can Crow convince the old man to relocate?
When a loan shark starts sinking his teeth into New Domino City, Jack decides to reel in this money-grubbing menace for good by putting his most prized possessions on the line in a duel.
When Leo and Luna decide to go exploring a nearby forest rumored to be haunted by wicked spirits, they soon discover that the rumors are all too real when a mysterious boy traps Luna in his house and challenges Leo to a duel.
Yusei wakes up to find himself trapped in the back of a big rig with a bump on his head and no way out. After a mysterious tip leads Akiza to Yusei's location, the two friends soon find themselves Turbo Dueling an unfamiliar foe.
As the battle between Yusei and Sherry races on, Sherry reveals some shocking secrets about the upcoming World Racing Grand Prix. Meanwhile, Akiza begins to gain a new understanding and appreciation for Turbo Dueling while riding shotgun to Yusei.
Before heading out to the event of the year - The World Racing Grand Prix Gala - Yusei challenges Jack to a Turbo Duel in the hopes of finding a new dueling strategy that doesn't involve the use of Synchro Monsters.
A mysterious duelist named Vizor offers to show Yusei a new dueling strategy known as The Synchro Solution.
Akiza goes to get her Turbo Dueling license, but before she can drive off into the sunset, she first has to out-duel, out-maneuver and out-smart one of Sector Security's finest for her final exam.
After a string of Duel Runner thefts has New Domino City on high alert, Jack Atlas decides to take justice into his own hands and ventures out in search of those responsible.
When a mysterious new student gives Luna a-one-of-a-kind Duel Board, Leo, trusting his instincts, steps up and tries to pull a 180 on their friendship.
As the Duel Board battle between Leo, Luna and the mystery duelist continues, Leo soon realizes that their mysterious opponent is actually an all-too-familiar friend.
Jack and Crow set out to find a restless Yusei - hoping to ease his mind and reinforce the friendship they share by Turbo Dueling down memory lane.
A mysterious amnesiac helps Yusei build a new engine program for his Runner, but before they can test it out, a make-up-wearing, noodle-eating crook runs off with the file.
Yusei and the gang trail Lazar to the local mall hoping to reacquire the engine design program that this window-shopping, noodle-eating crook stole from them.
Yusei and Lazar are trapped in a warehouse where their only chance of escaping is if Yusei can outduel a Guard Bot whose CPU has been uploaded with all of Yusei's battle techniques.
After being charged with crimes he didn't commit, Jack Atlas scrambles to uncover the truth before his friends and fans turn their back on him for good.
With Jack Atlas on the run, Yusei and Crow set out in search of their pal, hoping to clear his good name before bad turns to worse.
When Zora's stubborn son Leon suddenly returns home, Crow picks a duel with him to help him realize that the ongoing quarrel he has with his mother is much ado about nothing.
When Yusei heads to a tumbleweed town at the request of some locals, he quickly finds himself in the middle of two feuding families - with his old friend Kalin right there with him!
When Yusei challenges Kalin to a duel, he hopes to save his old acquaintance from a terrible fate. However, the dueling gets dicey when it becomes clear that Kalin doesn't necessarily want to be saved!
As Yusei continues to duel his best to save Kalin from a most unhappy ending, he suddenly finds himself double crossed by his supposed allies and in desperate need of some saving of his own!
After being double crossed and sent to the mines by his supposed allies, Yusei hatches a plan to escape. Can Yusei find a way out, or will he and Kalin be forced to work the mines forever?
It's a high-speed minecart chase as Kalin and Yusei scramble to rescue Sergio's family from the clutches of the Crash Town mine. When Lawton and his goons gain up on the fleeing family, things take a heartbreaking turn.
The sinister Lawton has captured West and Nico and gained control of Crash Town, but Yusei and Kalin have no intention of letting him get away with it. It's the ultimate showdown as the dueling duo confront Lawton in a winner-takes-all battle.
As the clash between Lawton, Yusei and Kalin comes to a climactic close, Yusei and Kalin must figure out a way to defeat Lawton before his deck destroys their dreams of freeing everyone in the mines.
When Sherry breaks into a city building in search of answers about a very special duel card, she finds a lot more than she bargained for.
When Crow looks to avenge a missing colleague, he ends up finding an old friend who turns out not to be what he seems.
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