Pluto TV Fantasy & Horror
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Pluto TV Fantasy & Horror
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8 de set. de 2026
Horários em Europe/London
Programação arquivada deste dia. O player abre a transmissão ao vivo.
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With help from renegade hackers, Warren and George hack Altura's defenses and discover Estes' secret plan.
Estes imprisons the captive talkers and blends, while Warren and George plan their attack on Altura.
Warren works with humans, talkers and blends to help George defeat Estes and Pandora.
Cha-Ka must obey tribal law and steal a dinosaur egg from Big Alice, a test in the rite of passage for Pakuni manhood.
Rick, Will, and Holly Marshall find themselves stranded in the Land of the Lost and become fast friends with a young Pakuni called Cha-Ka after rescuing him from a bully named Grumpy.
The Sleestak use a time pylon to prevent the sun's rising, so they can continue hunting their prized Altrusian Moths, but in doing so, threaten the lives of all in the Land of the Lost.
Rick and Will discover a pylon with a time doorway back to their home, but it only opens when the three moons line up. Will the pylon express be the Marshall’s way home?
Will and Holly find a new temple and discover a mysterious new matrix table. Cha-Ka accidentally congers an apparition to appear who bestows the gift of evolution upon him.
An earthquake shakes things up in more ways than one, changing the landscape and bringing about yet unseen dinosaurs into the Land of the Lost, while Rick Marshall disappears through a time doorway.
By manipulating solar-controlling crystals, the Sleestak caused the Marshall’s water supply to dry up. Can the help of a mysterious solar repairman be enough to make things right again?
Can the “magic” of Jack’s flashlight save the day for the Marshalls, being held captive by the great god Malak?
Holly encounters an eccentric goddess who possesses the power to turn anything she chooses into stone.
Finding a unicorn, Holly promptly makes it a pet… only to be confronted by the unicorn’s deadly enemy, the Abominable Snowman.
Cha-Ka discovers a ship’s spyglass, which steers the Marshalls into an adventure with a lost sea captain.
A balloonist from the early twentieth century drops in on the Marshalls, who hope to fly with him back to their time. However, the balloonist has ideas to bring Cha-Ka back to his time to exploit him.
To rid themselves of the Marshalls, the Sleestak obtain an orb that, according to prophecy, brings eternal darkness to The Land of the Lost.
The Marshalls discover an ancient Sleestak artifact with mysterious eyes and hieroglyphs and remove it from its proper location, which releases the dangerous monster Kona upon the Land of the Lost.
The Marshalls attempt to bring peace between Lone Wolf and Captain Diggs, who are sworn enemies.
Torchy, a fire-breathing and poisonous dinosaur, injures Will. His fate hangs in the balance as Enik refuses to reveal the antidote until the family rids the valley of these pesky creatures.
The bite of a Scarab unleashes Cha-Ka's bad side as he destroys the Library of Skulls, leaving Will to take the blame. Enik explains that Cha-Ka is the only one that can make things right.
Summerlee saves an unconscious child from a river with CPR, which convinces the village leader they are witches. They will be burned on the stake unless they can influence the council otherwise.
Marguerite and Professor Challenger must save Roxton when he gets bit by a diseased man and transforms into a Vampire. Meanwhile, Veronica proves to two men that she doesn't belong to either of them.
Marguerite, the reincarnation of the Druid's priestess, must fulfill her destiny by retrieving emeralds that will save them. Veronica has difficulty giving up a baby she has grown attached to.
While searching for Veronica's parents, the explorers find themselves in a hidden land of paradise. They must resist temptation when they discover a magical fruit that promises immortality.
Malone goes after a healer that's been filled with the spirit of a demon in exchange for safe release from the village. The girls must set their differences aside and learn to trust each other.
Scotland Yard calls Sidney and Nigel to identify a 5th century murder weapon. It turns out to be the burial cross of King Arthur, but besides the victim several others are looking for it.
When Sidney and Nigel are about to enter the site of a Bristol lecture, a young author approaches them to follow up immediately on a tip about a map to the lost keys to the druid cult in Stonehenge.
Sydney and Nigel head to Nepal to recover Buddha's fabled overflowing alms bowl for villagers who are building a shrine to the original Buddha.
When Sydney's plane crashes, she's asked by a group of nuns to find the head of another nun who was decapitated several centuries ago.
A team starts its journey transporting the only survivor of the zombie virus from New York to Los Angeles, CA.
The team struggles to gas up in a dangerous oil refinery packed with zombies.
The team comes to Addy's rescue after a 'family' of cannibals kidnaps her.
Citizen Z directs the team to a rumored helicopter parked atop a skyscraper where zombies roam freely.
A tornado forces the team to Warren's hometown. There, she searches for her long-lost husband.
The team fights for survival against a zombie-worshipping cult.
At a Wild West-style bar, the team enters a zombie-shooting contest.
A suspicious cosmonaut crashes on Citizen Z's station, putting him on high alert.
Split off from the others, Mack and Addy find themselves trapped by a zombie they just can't kill.
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