LEGO Kids TV
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LEGO Kids TV
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1 de out. de 2026
Horários em America/New_York
Programação arquivada deste dia. O player abre a transmissão ao vivo.
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The Ninja retrieve the Destiny's Bounty and race to rescue Lloyd as he evades capture in the jungle below the Crystal Temple.
The Ninja fight back against the Crystal King's army as Lloyd and Master Wu trace a clue back to an unlikely ally.
Lloyd and Master Wu listen to Garmadon's recent journey of self-improvement and find the clue they need in the fight against the Crystal King.
Garmadon trains Lloyd to use the Oni Form, but the Ninja resort to another strategy as the Crystal King's forces reach NINJAGO City.
The Ninja launch an assault through NINJAGO City in their upgraded vehicles, but the Crystal King unleashes a new source of power to stop them.
Master Wu takes shelter with an unlikely resistance while Nya and Jay escape the wreckage of the Destiny's Bounty with a plan to find help.
Pixal takes the broken Zane to Borg Tower for repairs with the help of unlikely allies, and Lloyd shows an old adversary what it means to be a hero.
Kai and Cole avoid capture and bring new hope to the resistance, while Lloyd and Garmadon search for the missing Serpentine.
The Ninja reach out to allies across NINJAGO, while at Borg Tower Pixal prepares for the coming battle
Racer Seven escorts Cole across NINJAGO City to send for help, and Lloyd gives Garmadon a chance to prove he has changed.
The Ninja prepare to make their last stand as the crystal army closes in, while Lloyd and Garmadon take the fight to the Crystal King
Kai, the Ninja of Fire, is lost in a Land of Monsters, where he must face a series of vicious and bizarre creatures, if he has any hope of getting home.
The four Ninja are snapped out of their post-hero complacency when Lord Garmadon’s son Lloyd shows up and tries to pick up where his father left off. The Ninja dismiss him as a threat, but regret that choice after Lloyd wakes up the evil snake tribe.
Back in training mode with the looming threat of Lloyd and the Hypnobrai, Zane wanders after a Falcon and lands himself in a heap of trouble. The rest of the Ninja leave the training dojo to help him and return to find that the snakes have burned it …
Lloyd, having been kicked out of the Hynobrai snake tribe unlocks a second tribe – The Fangpyres – to help him regain control.
After the Fangpyres join forces with the Hypnobrai, Lloyd awakens Pythor – the last remaining snake of the Anacondrai tribe.
Lloyd moves in and tries to make nice by helping out with chores, but he just gets in the way. Pythor has awoken the Vipoids and the Constrictaurs and an all out snake war has taken over Ninjago.
Pythor declares himself to be the destined leader who will reawaken The Great Devourer – an ancient beast who can’t be killed and will consume all of Ninjago. We find out Nya is the Samurai and Lloyd is taken prisoner by the snake tribes.
When the four ninja follow the mysterious falcon into the woods, they stumble on a hidden work shop where Zane learns the secret about his past and in the process, finally knowing who he is, he is the first ninja to unlock his true potential.
While Izzie faces off against the King of the Creatures in the dream world, the dream chasers keep Izzie's disappearance a secret in the waking world.
The Never Witch creates a doppel monster to eliminate the dream chasers once and for all as she casts her master spell to undo the dream world.
The Never Witch begins her master spell to reverse the Dream World to it's previous state and the Dream Chasers must race against time to stop her.
The dream chaser's jobs are on the line now that the dream world is under the guardianship of a mysterious new hero called "Dreamsmasher."
After an argument, Z-Blob refuses to follow Mateo back into the waking world, inspiring them to take two very different journeys of self-discovery.
Jestro and the Cloud of Monstrox head off on the Evil Mobile to “store” the Forbidden Power in a secret location
The NEXO KNIGHTS have their powerful shields stolen by Robot Hoodlum and his Merry Mechs. And something is coming to life in the Petrified forest, and it doesn't like knights. Can the NEXO KNIGHTS deal with this without their shields?
Villagers are being enslaved to dig out three ancient warriors whom the Cloud of Monstrox wants to bring back to life. Can the NEXO KNIGHTS make their COMBO NEXO Powers work inside a mountain?
At K.O.M.A. (Knightonia Official Museum of Art) Monstrox learns that a Forbidden Power tablet is hidden.
The old Lava Monsters are back! And a Forbidden Power is in the middle of their new village of Burningham.
Jay and Nya have to cut their first date in Mega-Monster Amusement Park short as the Serpentine are on their way to retrieve the first or four fang blades to be used to awaken the Great Devourer.
The four ninja go undercover as a dance troupe and enter a talent contest in their quest to win “The Blade Cup” where one of the fang blades is hidden.
The ninjas are suspicious when their arch enemy Lord Garmadon moves in to help searching for his missing son Lloyd
The ninja and Sensei Wu try to infiltrate the Serpentines’ inner sanctum and walk right into a trap, and when Lloyd’s rescue mission fails, there is only one person who can help them, namely the evil Lord Garmadon – but can they trust him?
The ninja haste to the lost city of Ouroboros to try to stop Pythor from awaking The Great Devourer but it is a race against time.
Disaster threatens as the ninja must fight to defeat the all consuming Great Devourer in a desperate attempt to save Ninjago.
The Chi falls have run dry. Eris and the Beavers try to get to mount Cavora to learn why. The Crocodiles blame the Lions and are rallying the Wolves, Ravens, even Rhinos for an attack to conquer the remaining Chi.
The Chi falls of Mt. Cavora are still not running. The Black Cloud still looms. The battle for the Chi is on.
The heroes of Chima learn that the Gorilla and Rhino Legend Beasts have been captured by a Tribe of creepy Spiders.
Things have started to go missing at our heroes' outpost. It turns out that The Legend Beast Raven has been stealing Golden CHI for a tribe of menacing Scorpions.
The Scorpions and Spiders have set up a tricky trap, and the heroes must free the Legend Beast Eagle and the Bear in a daring mission. Lavertus helps out, using his helicopter. But the Scorpions and Spiders have new vehicles of their own … Speedorz!
Worriz and Cragger go off on a mission of their own, but get captured by the Spiders. Now it is up to the rest of the heroes to go on one last daring rescue mission.
In the Scorpion Cave, Laval has been separated from his friends and must overcome his greatest fear to rescue the Lion Legend Beast … or will it rescue him?
Being bored in the waking world, Mateo spices things up by organizing an off-road dream vehicle race in the dream world.
In order to consolidate his power within the dream world, Izzie suggests that Dreamsmasher holds an election to become the legendary dream keeper!
After discovering the identity of Dreamsmasher, the dream chasers must figure out a way to stop him before he changes the dream world permanently.
The dream splitter has an unexpected effect as it throws our dream chasers in different dream frequencies!
When Lunia's true identity is revealed, she regales the dream chasers with the epic story of how she became the legendary dream keeper.
The dream chasers hunt for Lunia's hourglass, which they believe will help them defeat the evil Dreamsmasher.
After locating Lunia´s hourglass, the team heads to the dream world's sun, which holds more secrets than the object they're searching for!
It's Christmas Eve and Officer Duke DeTain is the only cop on patrol without a partner. Duke DeTain and Shirley Keeper investigate the true identity of the Master Criminal.
Firefighter Buster Lloyd gets the opportunity to live out his fantasy of being a police officer. Sanitation worker, Shirley Keeper, educates local residents on how to take care of their City.
It's the day of the big rocket launch, and the entire city has Mars/launch fever! Astronauts reach Mars orbit and prepare to launch their probes, but Tippy Doorman has other plans.
Harl attempts to prevent Tippy from bringing the fabled "Mars Door" back to Earth. Tippy Dorman, faces the trial of the century after his attempt to take over the world.
Just as the rebuilding effort in Ninjago begins, the four ninjas come to realize that evil has started to resurface with Lord Garmadon forging the ninjas’ lost Golden Weapons into a Mega-Weapon with unspeakable powers.
When Garmadon by accident brings to life the original owners of the Black Bounty – the ruthless Captain Soto and his Pirates - it is up to our ninjas to stop them from plundering Ninjago City.
When our heroes are invited back to Darkly’s Boarding School, they discover it’s a trap set up by Lord Garmadon and his evil replica ninjas created by Garmadon’s new Mega-Weapon.
When the ninja learn that Darreth’s Mojo Dojo is to be destroyed and Darreth doesn’t have the money to save it, our heroes enter the annual NinjaBall Run to win its cash prize in order to save the dojo.
When the Ninja interrupt Lord Garmadon from using his Mega-Weapon to ‘turn back the clock’ and bring to life the fossils of a monster, the Ninja are accidentally hit and turned into kids.
When Garmadon travels back in time in order to undo the past and rid the Ninja from the future, the Ninja follow him and try to stop him by using the Golden Weapons from the past to clash against Garmadon’s Mega-Weapon.
The ninja face off with an exhibit of a Stone Samurai Warrior that the toxic venom from the Great Devourer has brought to life while Garmadon manages to find a fabled Dark Island that is said to hold dark powers.
Cole tries to deliver a setback to the Loyalists' plan, while Lloyd faces the ultimate test within the Temple of the Green Ninja.
The Ninja converge outside Ninjago to halt the Loyalist assault and stop their army of Elemental Monsters.
The Ninja must draw upon new powers to fight the Elemental Monsters and quell the Loyalist threat.
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