Pluto TV Fantasy & Horror
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Pluto TV Fantasy & Horror
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23 sept. 2026
Times in Europe/London
Archived schedule for this day. The player opens the live stream.
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In need of shelter and supplies, the team seeks refuge in an all-female compound where men are not allowed.
Some strangers earn their ways into the team, taking a keen interest in Murphy, but things take a deadly turn.
The team is re-routed to a Colorado viral lab located in a nuclear missile silo in hopes of finding Dr. Merch.
Picking up moments after the launch, the team is split up trying to outrun the impending blast.
A balloonist from the early twentieth century drops in on the Marshalls, who hope to fly with him back to their time. However, the balloonist has ideas to bring Cha-Ka back to his time to exploit him.
To rid themselves of the Marshalls, the Sleestak obtain an orb that, according to prophecy, brings eternal darkness to The Land of the Lost.
The Marshalls discover an ancient Sleestak artifact with mysterious eyes and hieroglyphs and remove it from its proper location, which releases the dangerous monster Kona upon the Land of the Lost.
The Marshalls attempt to bring peace between Lone Wolf and Captain Diggs, who are sworn enemies.
Torchy, a fire-breathing and poisonous dinosaur, injures Will. His fate hangs in the balance as Enik refuses to reveal the antidote until the family rids the valley of these pesky creatures.
The bite of a Scarab unleashes Cha-Ka's bad side as he destroys the Library of Skulls, leaving Will to take the blame. Enik explains that Cha-Ka is the only one that can make things right.
The Marshalls find a time plaque that might provide the key they need to escape from the Land of the Lost, yet Enik is the only one who understands how to use it. Can Enik help the Marshalls unlock the secret of this ancient Altrusian artifact?
Rick, Will, and Holly Marshall find themselves stranded in the Land of the Lost and become fast friends with a young Pakuni called Cha-Ka after rescuing him from a bully named Grumpy.
Will and Holly try to adopt “Dopey,” a newly hatched Brontosaurus. But soon, they learn, “You can’t make a pet out of a dinosaur.”
The discovery of a Lost City leads Will and Holly into a dangerous confrontation with a Sleestak.
The Marshall family meets a bearded, ragged Civil War-era Confederate soldier mining for crystals in a bejeweled cavern.
Will and Holly experiment with the colorful crystal matrix table inside the pylon, causing apocalyptic weather conditions. The Marshalls must quickly learn to turn the atmosphere back to normal before the extreme weather destroys the Land of the Lost.
The Marshalls meet Enik, an intelligent talking Sleestak from another time who is also trying to find his way out of the Land of the Lost.
Will and Holly are saved from an attack by Grumpy and Big Alice through the combined efforts of Rick and the Pakuni.
Will passes up an opportunity to return home, refusing to leave his injured father and Holly behind.
Cha-Ka curiously follows Will and Holly to their cave, but after smelling Rick’s good cooking, Holly’s new perfume decides to stay permanently.
Will, Holly, and Rick Marshall fall under a hypnotic spell generated by the devious Sleestak.
Finn joins the explorers at the Treehouse. A team of archeologists suffer disease, violence, and distrust after opening an ancient urn that may have housed a demonic spirit.
The explorers seek out a portal, but are overtaken by a force that replaces Marguerite, Roxton, and Challenger with three demons. With an age of chaos impending, Finn must bring back her friends.
Challenger tests his nutritional elixir, but the drink causes hallucinations of his wife and younger self to appear in the treehouse. The others must find a cure before his visions become deadly.
Challenger is taken captive by a WWI transport pilot guarding a crashed plane full of stolen iridium ingots. He, Roxton, and Marguerite relive their deepest secrets, each connected to the cargo.
An old enemy returns with a powerful artifact that could give him total power over the plateau. Veronica believes that her mother's pendant is leading her back to her parents.
Allan comes to Sydney, telling he has 12 hours before a Necron virus kills him unless he delivers Tau to a blackmailer who has the antidote.
Quan Shu, Manchuria 1359 BC: The Chinese invent an explosive gift egg. New York, 2001: A rival beats Sydney and Nigel to a map leading to the Dragon's Egg.
Lucas Blackmer, a babe-magnet, professor and a novelist asks Sydney to help find Vlad Tepes' lost relic. And he isn't the only one after it.
Sydney runs into her ex Gray and goes on a holiday with him to Bali, but when Derek Lloyd shows up to enlist her to find Parvati's Bowl, she can't resist.
Each member of the group goes through a near-death experience while being attacked by bounty hunters.
The group finally tracks down Murphy. During a mission to transport survivors to safety, blasters attack.
The group makes its way to the greenhouse where Batch 47 is being grown by Odegard.
Murphy's past comes back to haunt him when Serena tracks him down. The team stumbles upon a hidden farm.
Murphy separates from the group out of fear that they may take the baby away— and kill her.
While crossing the Mississippi River, the group is involved in an accident and 10K is separated.
Tricked into a trap by use of a fresh brain lure, Murphy is captured by a zombie fan known as 'The Collector.'
Near Roswell, New Mexico, the group encounters a community they believe is above a secret underground base.
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